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GCN-DevLSTM: Path Development for Skeleton-Based Action Recognition

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arxiv 2403.15212 v3 pith:WCVMLZUJ submitted 2024-03-22 cs.CV

classification cs.CV
keywords temporaldatagcn-devlstmmodelsactiondynamicsg-devgraph
verification ladder T0 review T1 audit T2 compute T3 formal
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Skeleton-based action recognition (SAR) in videos is an important but challenging task in computer vision. The recent state-of-the-art (SOTA) models for SAR are primarily based on graph convolutional neural networks (GCNs), which are powerful in extracting the spatial information from skeleton data. However, their ability to capture temporal dynamics remains limited. To address this, we propose the G-Dev layer, which leverages path development-a principled and parsimonious representation for sequential data based on Lie group structures-to enhance temporal modeling. By integrating the G-Dev layer, the proposed DevLSTM module summarizes local temporal dynamics, reducing the time dimension while retaining high-frequency information. It can be conveniently applied to any temporal graph data, complementing existing advanced GCN-based models. Our empirical studies on the NTU-60, NTU-120 and Chalearn2013 datasets demonstrate that our proposed GCN-DevLSTM network consistently improves the strong GCN baseline models and achieves competitive performance. The code repository is publicly available at https://github.com/DeepIntoStreams/GCN-DevLSTM.

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  1. SHARDeg: A Benchmark for Skeletal Human Action Recognition in Degraded Scenarios

    cs.CV 2025-05 conditional novelty 5.0 of 10

    A new benchmark degrades NTU-120 skeleton data three ways, shows degradation type strongly affects accuracy, and finds LogSigRNN overtakes DeGCN at 3 FPS once missing frames are interpolated.

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