Pith. sign in

REVIEW 1 cited by

Adversarial Generation of Continuous Implicit Shape Representations

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2002.00349 v2 pith:WZV5DEPP submitted 2020-02-02 cs.CV

Adversarial Generation of Continuous Implicit Shape Representations

classification cs.CV
keywords pointshapesadversarialapproachesclouddistancegeneratinggeneration
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

This work presents a generative adversarial architecture for generating three-dimensional shapes based on signed distance representations. While the deep generation of shapes has been mostly tackled by voxel and surface point cloud approaches, our generator learns to approximate the signed distance for any point in space given prior latent information. Although structurally similar to generative point cloud approaches, this formulation can be evaluated with arbitrary point density during inference, leading to fine-grained details in generated outputs. Furthermore, we study the effects of using either progressively growing voxel- or point-processing networks as discriminators, and propose a refinement scheme to strengthen the generator's capabilities in modeling the zero iso-surface decision boundary of shapes. We train our approach on the ShapeNet benchmark dataset and validate, both quantitatively and qualitatively, its performance in generating realistic 3D shapes.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Learning Neural Deformation Representation for 4D Dynamic Shape Generation

    cs.CV 2026-05 unverdicted novelty 6.0

    A part-based neural deformation model disentangles motion and shape spaces in a diffusion-based 4D generator, outperforming prior work on unconditional and conditional 4D shape tasks.