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VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction

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arxiv 2406.05774 v2 pith:XIJSRX37 submitted 2024-06-09 cs.CV

classification cs.CV
keywords normalgeometricsurfaceparametersreconstructionacrossdepth-normalgaussian
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Although 3D Gaussian Splatting has been widely studied because of its realistic and efficient novel-view synthesis, it is still challenging to extract a high-quality surface from the point-based representation. Previous works improve the surface by incorporating geometric priors from the off-the-shelf normal estimator. However, there are two main limitations: 1) Supervising normals rendered from 3D Gaussians effectively updates the rotation parameter but is less effective for other geometric parameters; 2) The inconsistency of predicted normal maps across multiple views may lead to severe reconstruction artifacts. In this paper, we propose a Depth-Normal regularizer that directly couples normal with other geometric parameters, leading to full updates of the geometric parameters from normal regularization. We further propose a confidence term to mitigate inconsistencies of normal predictions across multiple views. Moreover, we also introduce a densification and splitting strategy to regularize the size and distribution of 3D Gaussians for more accurate surface modeling. Compared with Gaussian-based baselines, experiments show that our approach obtains better reconstruction quality and maintains competitive appearance quality at faster training speed and 100+ FPS rendering.

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction

    cs.CV 2025-06 conditional novelty 5.0 of 10

    A 2D Gaussian Splatting method that uses foundation-model depth/normal priors plus deferred shading to improve reconstruction and relighting of reflective objects.

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