REVIEW 3 cited by
GameEval: Evaluating LLMs on Conversational Games
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
The rapid advancements in large language models (LLMs) have presented challenges in evaluating those models. Existing evaluation methods are either reference-based or preference based, which inevitably need human intervention or introduce test bias caused by evaluator models. In this paper, we propose GameEval, a novel approach to evaluating LLMs through goal-driven conversational games, overcoming the limitations of previous methods. GameEval treats LLMs as game players and assigns them distinct roles with specific goals achieved by launching conversations of various forms, including discussion, question answering, and voting. We design three unique games with cooperative or adversarial objectives, accompanied by corresponding evaluation metrics, to show how this new paradigm comprehensively evaluates model performance.Through extensive experiments, we show that GameEval can effectively differentiate the capabilities of various LLMs, providing a comprehensive assessment of their integrated abilities to solve complex problems. Our public anonymous code is available at https://github.com/GameEval/GameEval.
Forward citations
Cited by 3 Pith papers
-
ARIA: Training Language Agents with Intention-Driven Reward Aggregation
Clustering language-agent actions into shared intentions and averaging their rewards reduces reward variance and improves policy performance in open-ended dialogue tasks.
-
lmgame-Bench: How Good are LLMs at Playing Games?
lmgame-Bench turns six classic games into a scaffolded LLM evaluation suite, ranks 13 models, detects contamination, and reports RL transfer from Sokoban or Tetris to unseen games and planning tasks.
-
Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers
A taxonomy-based survey of bidirectional game theory and LLM research, spanning evaluation, alignment, economic competition, and LLM-driven game solving.
Discussion (0). Continue with ORCID to comment.