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RGBD2: Generative Scene Synthesis via Incremental View Inpainting using RGBD Diffusion Models

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arxiv 2212.05993 v2 pith:YWFL66NL submitted 2022-12-12 cs.CV

classification cs.CV
keywords rgbdscenediffusioninpaintingintermediatemeshviewviews
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abstract

We address the challenge of recovering an underlying scene geometry and colors from a sparse set of RGBD view observations. In this work, we present a new solution termed RGBD$^2$ that sequentially generates novel RGBD views along a camera trajectory, and the scene geometry is simply the fusion result of these views. More specifically, we maintain an intermediate surface mesh used for rendering new RGBD views, which subsequently becomes complete by an inpainting network; each rendered RGBD view is later back-projected as a partial surface and is supplemented into the intermediate mesh. The use of intermediate mesh and camera projection helps solve the tough problem of multi-view inconsistency. We practically implement the RGBD inpainting network as a versatile RGBD diffusion model, which is previously used for 2D generative modeling; we make a modification to its reverse diffusion process to enable our use. We evaluate our approach on the task of 3D scene synthesis from sparse RGBD inputs; extensive experiments on the ScanNet dataset demonstrate the superiority of our approach over existing ones. Project page: https://jblei.site/proj/rgbd-diffusion.

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  1. Direct and Explicit 3D Generation from a Single Image

    cs.CV 2024-11 conditional novelty 6.0 of 10

    A modified Stable Diffusion model generates six views of depth, color, and 3D Gaussian features from one image, then lifts them into a textured mesh or splatted scene in 15 to 25 seconds.

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