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arxiv: 2502.20807 · v1 · pith:Z2ZGQUOJnew · submitted 2025-02-28 · 💻 cs.LG

Digital Player: Evaluating Large Language Models based Human-like Agent in Games

classification 💻 cs.LG
keywords digitalplayersagentshuman-likegamelanguagelargellm-based
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With the rapid advancement of Large Language Models (LLMs), LLM-based autonomous agents have shown the potential to function as digital employees, such as digital analysts, teachers, and programmers. In this paper, we develop an application-level testbed based on the open-source strategy game "Unciv", which has millions of active players, to enable researchers to build a "data flywheel" for studying human-like agents in the "digital players" task. This "Civilization"-like game features expansive decision-making spaces along with rich linguistic interactions such as diplomatic negotiations and acts of deception, posing significant challenges for LLM-based agents in terms of numerical reasoning and long-term planning. Another challenge for "digital players" is to generate human-like responses for social interaction, collaboration, and negotiation with human players. The open-source project can be found at https:/github.com/fuxiAIlab/CivAgent.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. CivBench: Progress-Based Evaluation for LLMs' Strategic Decision-Making in Civilization V

    cs.AI 2026-04 unverdicted novelty 6.0

    CivBench trains models on turn-level states in Civilization V to predict victory probabilities, providing a progress-based evaluation of LLM strategic capabilities across 307 games with 7 models.