Pith. sign in

REVIEW 1 cited by

Articulated 3D Head Avatar Generation using Text-to-Image Diffusion Models

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2307.04859 v1 pith:ZZJWHHGY submitted 2023-07-10 cs.CV cs.GRcs.LG

classification cs.CVcs.GRcs.LG
keywords headgenerationarticulatedavatargeometrytextureavatarsdiffusion
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education. Recent work on text-guided 3D object generation has shown great promise in addressing these needs. These methods directly leverage pre-trained 2D text-to-image diffusion models to generate 3D-multi-view-consistent radiance fields of generic objects. However, due to the lack of geometry and texture priors, these methods have limited control over the generated 3D objects, making it difficult to operate inside a specific domain, e.g., human heads. In this work, we develop a new approach to text-guided 3D head avatar generation to address this limitation. Our framework directly operates on the geometry and texture of an articulable 3D morphable model (3DMM) of a head, and introduces novel optimization procedures to update the geometry and texture while keeping the 2D and 3D facial features aligned. The result is a 3D head avatar that is consistent with the text description and can be readily articulated using the deformation model of the 3DMM. We show that our diffusion-based articulated head avatars outperform state-of-the-art approaches for this task. The latter are typically based on CLIP, which is known to provide limited diversity of generation and accuracy for 3D object generation.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Generative AI for Character Animation: A Comprehensive Survey of Techniques, Applications, and Future Directions

    cs.CV 2025-04 conditional novelty 3.0 of 10

    A comprehensive survey that unifies generative AI techniques for character animation across facial, gesture, motion, and 3D asset generation, with a shared taxonomy and resource list.

Pith tools