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Searching for memories, Sudoku, implicit check-bits, and the iterative use of not-always-correct rapid neural computation

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arxiv q-bio/0609006 v2 pith:SB2IHDOK submitted 2006-09-05 q-bio.NC

classification q-bio.NC
keywords memorysudokuanswersassociativecheck-bitscircuitscluecomputation
verification ladder T0 review T1 audit T2 compute T3 formal
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The algorithms that simple feedback neural circuits representing a brain area can rapidly carry out are often adequate to solve only easy problems, and for more difficult problems can return incorrect answers. A new excitatory-inhibitory circuit model of associative memory displays the common human problem of failing to rapidly find a memory when only a small clue is present. The memory model and a related computational network for solving Sudoku puzzles produce answers that contain implicit check-bits in the representation of information across neurons, allowing a rapid evaluation of whether the putative answer is correct or incorrect through a computation related to visual 'pop-out'. This fact may account for our strong psychological feeling of right or wrong when we retrieve a nominal memory from a minimal clue. This information allows more difficult computations or memory retrievals to be done in a serial fashion by using the fast but limited capabilities of a computational module multiple times. The mathematics of the excitatory-inhibitory circuits for associative memory and for Sudoku, both of which are understood in terms of 'energy' or Lyapunov functions, is described in detail.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Solving Sudoku using oscillatory neural networks

    cond-mat.dis-nn 2025-08 reject novelty 6.0 of 10

    A Kuramoto oscillator network with one phase per cell can solve easy Sudoku puzzles in simulation and beats a Hopfield baseline, but fails on puzzles with many empty cells.

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