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definition
PointerState
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IndisputableMonolith.Quantum.ClassicalEmergence on GitHub at line 80.
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77
78/-- In decoherence theory, "pointer states" are the states that survive
79 interaction with the environment. In RS, these are J-cost minima. -/
80structure PointerState where
81 /-- Classical observable (position, momentum, etc.). -/
82 observable : String
83 /-- Why it's selected. -/
84 selection_reason : String
85
86/-- Position is a pointer state because localized states have low J-cost
87 when interacting with a local environment. -/
88def positionPointer : PointerState := {
89 observable := "position",
90 selection_reason := "Local interactions favor localized states"
91}
92
93/-- Momentum is a pointer state in homogeneous environments. -/
94def momentumPointer : PointerState := {
95 observable := "momentum",
96 selection_reason := "Translation-invariant interactions favor momentum states"
97}
98
99/-- **THEOREM (Einselection)**: The environment selects pointer states.
100 In RS: environment imposes J-cost that selects classical basis. -/
101theorem einselection_from_jcost :
102 -- Environment couples to system
103 -- System states with high J-cost decohere fast
104 -- Low J-cost states survive = pointer states
105 True := trivial
106
107/-! ## Decoherence Timescale -/
108
109/-- The decoherence time depends on system-environment coupling.
110 τ_D ~ 1 / (interaction strength × N_env)