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Adam Summerville

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Papers (7)

  1. Automatic Mapping of NES Games with Mappy cs.AI · 2017 · author #2
  2. Mechanics Automatically Recognized via Interactive Observation: Jumping cs.AI · 2017 · author #1
  3. CHARDA: Causal Hybrid Automata Recovery via Dynamic Analysis cs.AI · 2017 · author #1
  4. Automated Game Design Learning cs.AI · 2017 · author #2
  5. Off The Beaten Lane: AI Challenges In MOBAs Beyond Player Control cs.AI · 2017 · author #2
  6. Procedural Content Generation via Machine Learning (PCGML) cs.AI · 2017 · author #1
  7. Super Mario as a String: Platformer Level Generation Via LSTMs cs.NE · 2016 · author #1

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