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Christoffer Holmg{\aa}rd

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Papers (4)

  1. Automated Playtesting of Matching Tile Games cs.AI · 2019 · author #3
  2. Automated Playtesting with Procedural Personas through MCTS with Evolved Heuristics cs.AI · 2018 · author #1
  3. Mechanics Automatically Recognized via Interactive Observation: Jumping cs.AI · 2017 · author #3
  4. Procedural Content Generation via Machine Learning (PCGML) cs.AI · 2017 · author #4

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