EvoGS proposes the first continuous-layering 3D Gaussian Splatting representation via an Evolution Tree to reduce splat redundancy and transmission costs for scalable streaming.
Proceedings of the 3rd Workshop on Emerging Multimedia Systems,
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
fields
cs.CV 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
citing papers explorer
-
EvoGS: Constructing Continuous-Layered Gaussian Splatting with Evolution Tree for Scalable 3D Streaming
EvoGS proposes the first continuous-layering 3D Gaussian Splatting representation via an Evolution Tree to reduce splat redundancy and transmission costs for scalable streaming.