A passage-aware structural mapping approach for RGB-D VSLAM detects doors and openings via joint geometric-semantic-topological fusion and adds passage abstractions to vS-Graphs scene graphs.
vs-graphs: Integrating visual slam and situa- tional graphs through multi-level scene understanding
3 Pith papers cite this work. Polarity classification is still indexing.
abstract
Current Visual Simultaneous Localization and Mapping (VSLAM) systems often struggle to create maps that are both semantically rich and easily interpretable. While incorporating semantic scene knowledge aids in building richer maps with contextual associations among mapped objects, representing them in structured formats, such as scene graphs, has not been widely addressed, resulting in complex map comprehension and limited scalability. This paper introduces vS-Graphs, a novel real-time VSLAM framework that integrates vision-based scene understanding with map reconstruction and comprehensible graph-based representation. The framework infers structural elements (i.e., rooms and floors) from detected building components (i.e., walls and ground surfaces) and incorporates them into optimizable 3D scene graphs. This solution enhances the reconstructed map's semantic richness, comprehensibility, and localization accuracy. Extensive experiments on standard benchmarks and real-world datasets demonstrate that vS-Graphs achieves an average of 15.22% accuracy gain across all tested datasets compared to state-of-the-art VSLAM methods. Furthermore, the proposed framework achieves environment-driven semantic entity detection accuracy comparable to that of precise LiDAR-based frameworks, using only visual features. The code is publicly available at https://github.com/snt-arg/visual_sgraphs and is actively being improved. Moreover, a web page containing more media and evaluation outcomes is available on https://snt-arg.github.io/vsgraphs-results/.
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UNVERDICTED 3representative citing papers
S-Path uses the metric-semantic structure of indoor 3D scene graphs for two-stage planning with parallel subproblem decomposition and heuristic reuse on replanning, reporting 6x average planning time reduction versus classical sampling-based methods.
A survey that formalizes 3D Scene Graphs under a common definition, analyzes modeling choices, reviews construction from sensory data, examines applications and evaluations, and highlights open challenges with a supporting website.
citing papers explorer
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Passage-Aware Structural Mapping for RGB-D Visual SLAM
A passage-aware structural mapping approach for RGB-D VSLAM detects doors and openings via joint geometric-semantic-topological fusion and adds passage abstractions to vS-Graphs scene graphs.
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Situationally-aware Path Planning Exploiting 3D Scene Graphs
S-Path uses the metric-semantic structure of indoor 3D scene graphs for two-stage planning with parallel subproblem decomposition and heuristic reuse on replanning, reporting 6x average planning time reduction versus classical sampling-based methods.
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3D Scene Graphs: Open Challenges and Future Directions
A survey that formalizes 3D Scene Graphs under a common definition, analyzes modeling choices, reviews construction from sensory data, examines applications and evaluations, and highlights open challenges with a supporting website.