UniSim learns a universal real-world simulator from orchestrated diverse datasets, enabling zero-shot deployment of policies trained purely in simulation.
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Interactive Language : Talking to robots in real time
10 Pith papers cite this work. Polarity classification is still indexing.
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VoxPoser uses LLMs to compose 3D value maps via VLM interaction for model-based synthesis of robust robot trajectories on open-set language-specified manipulation tasks.
QuickLAP fuses LLM-extracted language observations with physical feedback in a closed-form Bayesian update to cut reward learning error by over 70% in a driving simulator and improve user preference in a 15-person study.
This is the first survey on vision-language-action models, providing a taxonomy across three lines, plus summaries of datasets, simulators, benchmarks, challenges, and future directions in embodied AI.
A GPT-style model pre-trained on large video datasets achieves 94.9% success on CALVIN multi-task manipulation and 85.4% zero-shot generalization, outperforming prior baselines.
PaLM-E is a single 562B-parameter multimodal model that performs embodied reasoning tasks like robotic manipulation planning and visual question answering by interleaving vision, state, and text inputs with positive transfer from joint training on language and robotics data.
GROW decomposes trajectories into state-action samples to enable GRPO for multi-turn VLM agents and reports state-of-the-art results on more than 800 Minecraft tasks.
MimicGen creates over 50K robot demonstrations from roughly 200 human ones, allowing imitation learning to achieve strong performance on complex long-horizon tasks like assembly and coffee preparation.
No current AI systems exhibit the indicator properties derived from established scientific theories of consciousness, yet there appear to be no fundamental technical obstacles to implementing those properties in future systems.
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.
citing papers explorer
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Learning Interactive Real-World Simulators
UniSim learns a universal real-world simulator from orchestrated diverse datasets, enabling zero-shot deployment of policies trained purely in simulation.
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VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models
VoxPoser uses LLMs to compose 3D value maps via VLM interaction for model-based synthesis of robust robot trajectories on open-set language-specified manipulation tasks.
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QuickLAP: Quick Language-Action Preference Learning for Semi-Autonomous Agents
QuickLAP fuses LLM-extracted language observations with physical feedback in a closed-form Bayesian update to cut reward learning error by over 70% in a driving simulator and improve user preference in a 15-person study.
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A Survey on Vision-Language-Action Models for Embodied AI
This is the first survey on vision-language-action models, providing a taxonomy across three lines, plus summaries of datasets, simulators, benchmarks, challenges, and future directions in embodied AI.
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Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulation
A GPT-style model pre-trained on large video datasets achieves 94.9% success on CALVIN multi-task manipulation and 85.4% zero-shot generalization, outperforming prior baselines.
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PaLM-E: An Embodied Multimodal Language Model
PaLM-E is a single 562B-parameter multimodal model that performs embodied reasoning tasks like robotic manipulation planning and visual question answering by interleaving vision, state, and text inputs with positive transfer from joint training on language and robotics data.
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GROW: Aligning GRPO with State-Action Modeling for Open-World VLM Agents
GROW decomposes trajectories into state-action samples to enable GRPO for multi-turn VLM agents and reports state-of-the-art results on more than 800 Minecraft tasks.
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MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations
MimicGen creates over 50K robot demonstrations from roughly 200 human ones, allowing imitation learning to achieve strong performance on complex long-horizon tasks like assembly and coffee preparation.
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Consciousness in Artificial Intelligence: Insights from the Science of Consciousness
No current AI systems exhibit the indicator properties derived from established scientific theories of consciousness, yet there appear to be no fundamental technical obstacles to implementing those properties in future systems.
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World Action Models: The Next Frontier in Embodied AI
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.