A robot generalizes one demonstration of placing a single brick to build walls of arbitrary length and layout by approximating motions as screw sequences and using ScLERP/RMRC for planning.
Pybullet, a python module for physics simulation for games, robotics and machine learning
3 Pith papers cite this work. Polarity classification is still indexing.
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UNVERDICTED 3representative citing papers
A differentiable optimization pipeline uses a contact graph and rigid-body simulation to jointly refine object poses and physical properties, producing physically valid 3D scene reconstructions from single-view RGB-D observations for cluttered environments.
Unreal Robotics Lab integrates Unreal Engine rendering with MuJoCo physics to enable high-fidelity simulation for robotics perception, control, and benchmarking under diverse conditions.
citing papers explorer
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Manipulation Planning for Construction Activities with Repetitive Tasks
A robot generalizes one demonstration of placing a single brick to build walls of arbitrary length and layout by approximating motions as screw sequences and using ScLERP/RMRC for planning.
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Real-to-Sim for Highly Cluttered Environments via Physics-Consistent Inter-Object Reasoning
A differentiable optimization pipeline uses a contact graph and rigid-body simulation to jointly refine object poses and physical properties, producing physically valid 3D scene reconstructions from single-view RGB-D observations for cluttered environments.
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Unreal Robotics Lab: A High-Fidelity Robotics Simulator with Advanced Physics and Rendering
Unreal Robotics Lab integrates Unreal Engine rendering with MuJoCo physics to enable high-fidelity simulation for robotics perception, control, and benchmarking under diverse conditions.