φ-Scene performs image-to-3D scene reconstruction via topology-driven physical assembly that resolves penetrations with SDF optimization and settles objects with rigid-body simulation.
Holoscene: Simulation-ready interactive 3d worlds from a single video
2 Pith papers cite this work. Polarity classification is still indexing.
years
2026 2verdicts
UNVERDICTED 2representative citing papers
A differentiable optimization pipeline uses a contact graph and rigid-body simulation to jointly refine object poses and physical properties, producing physically valid 3D scene reconstructions from single-view RGB-D observations for cluttered environments.
citing papers explorer
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$\phi$-Scene: Physically Grounded Image-to-3D Scene Reconstruction
φ-Scene performs image-to-3D scene reconstruction via topology-driven physical assembly that resolves penetrations with SDF optimization and settles objects with rigid-body simulation.
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Real-to-Sim for Highly Cluttered Environments via Physics-Consistent Inter-Object Reasoning
A differentiable optimization pipeline uses a contact graph and rigid-body simulation to jointly refine object poses and physical properties, producing physically valid 3D scene reconstructions from single-view RGB-D observations for cluttered environments.