Reformulates RkNN queries as graphics ray casting to leverage GPU ray-tracing cores, claiming better performance than prior methods in challenging spatial database scenarios.
Arkade: k-Nearest Neighbor Search With Non-Euclidean Distances using GPU Ray Tracing
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2026 2representative citing papers
TTP is a hardware prefetcher for ray tracing that leverages traversal stack addresses during DFS to prefetch BVH nodes, achieving 1.48x average speedup and 98.92% L1 accuracy in cycle-level simulations.
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RT-RkNN: Reverse k Nearest Neighbor Queries as a Graphics Ray Casting Problem
Reformulates RkNN queries as graphics ray casting to leverage GPU ray-tracing cores, claiming better performance than prior methods in challenging spatial database scenarios.