GameGen-Verifier decomposes game specifications into keypoints, injects runtime states for targeted checks, and achieves 92.2% accuracy on 100 games while running up to 16.6x faster than agent-based baselines.
Metagpt: Meta programming for a multi-agent collaborative framework
2 Pith papers cite this work. Polarity classification is still indexing.
years
2026 2verdicts
UNVERDICTED 2representative citing papers
EvoMAS trains a workflow adapter with policy gradients to dynamically instantiate stage-specific multi-agent workflows from a fixed agent pool, using explicit task-state construction and terminal success signals, and outperforms static baselines on GAIA, HLE, and DeepResearcher.
citing papers explorer
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GameGen-Verifier: Parallel Keypoint-Based Verification for LLM-Generated Games via Runtime State Injection
GameGen-Verifier decomposes game specifications into keypoints, injects runtime states for targeted checks, and achieves 92.2% accuracy on 100 games while running up to 16.6x faster than agent-based baselines.
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EvoMAS: Learning Execution-Time Workflows for Multi-Agent Systems
EvoMAS trains a workflow adapter with policy gradients to dynamically instantiate stage-specific multi-agent workflows from a fixed agent pool, using explicit task-state construction and terminal success signals, and outperforms static baselines on GAIA, HLE, and DeepResearcher.