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Lyra 2.0: Explorable Generative 3D Worlds

6 Pith papers cite this work. Polarity classification is still indexing.

6 Pith papers citing it
abstract

Recent advances in video generation enable a new paradigm for 3D scene creation: generating camera-controlled videos that simulate scene walkthroughs, then lifting them to 3D via feed-forward reconstruction techniques. This generative reconstruction approach combines the visual fidelity and creative capacity of video models with 3D outputs ready for real-time rendering and simulation. Scaling to large, complex environments requires 3D-consistent video generation over long camera trajectories with large viewpoint changes and location revisits, a setting where current video models degrade quickly. Existing methods for long-horizon generation are fundamentally limited by two forms of degradation: spatial forgetting and temporal drifting. As exploration proceeds, previously observed regions fall outside the model's temporal context, forcing the model to hallucinate structures when revisited. Meanwhile, autoregressive generation accumulates small synthesis errors over time, gradually distorting scene appearance and geometry. We present Lyra 2.0, a framework for generating persistent, explorable 3D worlds at scale. To address spatial forgetting, we maintain per-frame 3D geometry and use it solely for information routing -- retrieving relevant past frames and establishing dense correspondences with the target viewpoints -- while relying on the generative prior for appearance synthesis. To address temporal drifting, we train with self-augmented histories that expose the model to its own degraded outputs, teaching it to correct drift rather than propagate it. Together, these enable substantially longer and 3D-consistent video trajectories, which we leverage to fine-tune feed-forward reconstruction models that reliably recover high-quality 3D scenes.

fields

cs.CV 5 cs.LG 1

years

2026 6

verdicts

UNVERDICTED 6

representative citing papers

Feed-Forward Gaussian Splatting from Sparse Aerial Views

cs.CV · 2026-05-19 · unverdicted · novelty 5.0

AnyCity reconstructs coherent 3D Gaussian urban scenes from sparse aerial views in one feed-forward pass by anchoring observation-supported geometry and applying gated residual updates conditioned on an aerial-adapted video diffusion prior.

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Showing 6 of 6 citing papers.