3D-Belief maintains and updates explicit 3D beliefs about partially observed environments to enable multi-hypothesis imagination and improved performance on embodied tasks.
Lyra 2.0: Explorable Generative 3D Worlds
6 Pith papers cite this work. Polarity classification is still indexing.
abstract
Recent advances in video generation enable a new paradigm for 3D scene creation: generating camera-controlled videos that simulate scene walkthroughs, then lifting them to 3D via feed-forward reconstruction techniques. This generative reconstruction approach combines the visual fidelity and creative capacity of video models with 3D outputs ready for real-time rendering and simulation. Scaling to large, complex environments requires 3D-consistent video generation over long camera trajectories with large viewpoint changes and location revisits, a setting where current video models degrade quickly. Existing methods for long-horizon generation are fundamentally limited by two forms of degradation: spatial forgetting and temporal drifting. As exploration proceeds, previously observed regions fall outside the model's temporal context, forcing the model to hallucinate structures when revisited. Meanwhile, autoregressive generation accumulates small synthesis errors over time, gradually distorting scene appearance and geometry. We present Lyra 2.0, a framework for generating persistent, explorable 3D worlds at scale. To address spatial forgetting, we maintain per-frame 3D geometry and use it solely for information routing -- retrieving relevant past frames and establishing dense correspondences with the target viewpoints -- while relying on the generative prior for appearance synthesis. To address temporal drifting, we train with self-augmented histories that expose the model to its own degraded outputs, teaching it to correct drift rather than propagate it. Together, these enable substantially longer and 3D-consistent video trajectories, which we leverage to fine-tune feed-forward reconstruction models that reliably recover high-quality 3D scenes.
years
2026 6verdicts
UNVERDICTED 6representative citing papers
A curiosity-based 3D exploration policy that pairs persistent online 3D reconstruction with episodic sequence modeling over RGB to outperform active-mapping baselines on HM3D and transfer zero-shot to Gibson and synthetic worlds.
OptiWorld inserts a classical optimal-control layer that extracts a world state, plans an optimal trajectory on a geometric manifold under physical constraints, and renders the video conditioned on that trajectory.
AnyCity reconstructs coherent 3D Gaussian urban scenes from sparse aerial views in one feed-forward pass by anchoring observation-supported geometry and applying gated residual updates conditioned on an aerial-adapted video diffusion prior.
Nano World Models supplies a unified minimalist codebase and evaluation framework for studying diffusion forcing in video prediction across control, games, and robot domains.
This survey reviews trends, challenges, benchmarks, and future directions in action-conditioned interactive world modeling for video and 3D generation.
citing papers explorer
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3D-Belief: Embodied Belief Inference via Generative 3D World Modeling
3D-Belief maintains and updates explicit 3D beliefs about partially observed environments to enable multi-hypothesis imagination and improved performance on embodied tasks.
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Remember to be Curious: Episodic Context and Persistent Worlds for 3D Exploration
A curiosity-based 3D exploration policy that pairs persistent online 3D reconstruction with episodic sequence modeling over RGB to outperform active-mapping baselines on HM3D and transfer zero-shot to Gibson and synthetic worlds.
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OptiWorld: Optimal Control for Video World Generation under Physical Constraints
OptiWorld inserts a classical optimal-control layer that extracts a world state, plans an optimal trajectory on a geometric manifold under physical constraints, and renders the video conditioned on that trajectory.
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Feed-Forward Gaussian Splatting from Sparse Aerial Views
AnyCity reconstructs coherent 3D Gaussian urban scenes from sparse aerial views in one feed-forward pass by anchoring observation-supported geometry and applying gated residual updates conditioned on an aerial-adapted video diffusion prior.
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Nano World Models: A Minimalist Implementation of Future Video Prediction
Nano World Models supplies a unified minimalist codebase and evaluation framework for studying diffusion forcing in video prediction across control, games, and robot domains.
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Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
This survey reviews trends, challenges, benchmarks, and future directions in action-conditioned interactive world modeling for video and 3D generation.