In synchronized multi-view dynamic scenes, efficient retrospective novel view synthesis is achieved with 3D Gaussian Splatting by propagating optimized Gaussians from an initial SfM point cloud without temporal deformation constraints, supported by a new Blender-based benchmark dataset framework.
Instant neural graphics primitives with a mul- tiresolution hash encoding.ACM transactions on graphics (TOG), 41(4):1–15
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3D Gaussian Splatting for Efficient Retrospective Dynamic Scene Novel View Synthesis with a Standardized Benchmark
In synchronized multi-view dynamic scenes, efficient retrospective novel view synthesis is achieved with 3D Gaussian Splatting by propagating optimized Gaussians from an initial SfM point cloud without temporal deformation constraints, supported by a new Blender-based benchmark dataset framework.