A feed-forward network predicts per-SMPL-X-vertex 3D Gaussians in canonical space from multi-view RGB images, enabling single-pass reconstruction and real-time animation via linear blend skinning.
In: Proceedings of the IEEE/CVF international conference on computer vision
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HOIGS adds a cross-attention HOI module to Gaussian Splatting that combines HexPlane human features with Cubic Hermite Spline object features to model interaction-induced deformations.
citing papers explorer
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Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting
A feed-forward network predicts per-SMPL-X-vertex 3D Gaussians in canonical space from multi-view RGB images, enabling single-pass reconstruction and real-time animation via linear blend skinning.
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HOIGS: Human-Object Interaction Gaussian Splatting
HOIGS adds a cross-attention HOI module to Gaussian Splatting that combines HexPlane human features with Cubic Hermite Spline object features to model interaction-induced deformations.