3D-CoS represents 3D objects as Blender code generated by VLMs, with workflows for planning, RAG, and agents, showing better edit fidelity than point-cloud baselines.
Blended point cloud diffusion for localized text-guided shape editing, 2025
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3D-CoS: A New 3D Reconstruction Paradigm Based on VLM Code Synthesis
3D-CoS represents 3D objects as Blender code generated by VLMs, with workflows for planning, RAG, and agents, showing better edit fidelity than point-cloud baselines.