Introduces Normalized Anisotropic Spherical Gabor function for efficient high-frequency view-dependent appearance modeling in radiance fields, claiming superior quality to low-order spherical harmonics with up to 5x better memory efficiency.
All-frequency shadows using non-linear wavelet lighting approximation , year =
2 Pith papers cite this work. Polarity classification is still indexing.
years
2026 2verdicts
UNVERDICTED 2representative citing papers
A splatting-free path-traced inverse rendering method for 3D Gaussian fields that defines a path-space interaction model enabling unbiased Monte-Carlo rendering and optimization under the full rendering equation with multi-bounce transport.
citing papers explorer
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Beyond Spherical Harmonics: Rethinking Appearance Models for Radiance Reconstruction
Introduces Normalized Anisotropic Spherical Gabor function for efficient high-frequency view-dependent appearance modeling in radiance fields, claiming superior quality to low-order spherical harmonics with up to 5x better memory efficiency.
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Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields
A splatting-free path-traced inverse rendering method for 3D Gaussian fields that defines a path-space interaction model enabling unbiased Monte-Carlo rendering and optimization under the full rendering equation with multi-bounce transport.