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Psavatar: A point-based shape model for real- time head avatar animation with 3d gaussian splatting

4 Pith papers cite this work. Polarity classification is still indexing.

4 Pith papers citing it

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cs.CV 4

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2026 4

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representative citing papers

Face Anything: 4D Face Reconstruction from Any Image Sequence

cs.CV · 2026-04-21 · unverdicted · novelty 7.0

A single transformer model jointly predicts depth and normalized canonical coordinates to deliver state-of-the-art 4D facial geometry and tracking with 3x lower correspondence error and 16% better depth accuracy.

VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR

cs.CV · 2026-02-02 · conditional · novelty 7.0

VRGaussianAvatar enables real-time full-body 3D Gaussian Splatting avatars in VR from HMD tracking alone via inverse kinematics and binocular batching for efficient stereo rendering, outperforming mesh baselines in performance and user ratings.

F3G-Avatar : Face Focused Full-body Gaussian Avatar

cs.CV · 2026-04-10 · unverdicted · novelty 5.0

F3G-Avatar improves full-body Gaussian avatars by adding a dedicated face-focused deformation branch to better preserve facial geometry and expressions from multi-view RGB video.

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