Rigel3D jointly generates rigged 3D meshes with geometry, skeleton topology, joint positions, and skinning weights using coupled surface and skeleton latent representations for image-conditioned animation-ready asset synthesis.
For example, motion retargeting methods often require correspondences between source and target joints, such as matchingLeftArm,Spine, orHead across different characters
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Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generation
Rigel3D jointly generates rigged 3D meshes with geometry, skeleton topology, joint positions, and skinning weights using coupled surface and skeleton latent representations for image-conditioned animation-ready asset synthesis.