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Generative agents: Interactive simulacra of human behavior

2 Pith papers cite this work. Polarity classification is still indexing.

2 Pith papers citing it

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cs.AI 2

years

2026 2

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UNVERDICTED 2

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BEAGLE: Behavior-Enforced Agent for Grounded Learner Emulation

cs.AI · 2026-02-06 · unverdicted · novelty 6.0

BEAGLE uses a semi-Markov model, Bayesian knowledge tracing with injected flaws, and decoupled strategy-code actions to make LLM agents produce authentic student learning trajectories that humans cannot distinguish from real data at better than chance level.

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