pith. sign in

arxiv: 0804.4524 · v1 · submitted 2008-04-29 · 💻 cs.GT

Approximate Equilibria in Games with Few Players

classification 💻 cs.GT
keywords caseepsilonequilibriaapproximatecannotconstantgamesk-player
0
0 comments X
read the original abstract

We study the problem of computing approximate Nash equilibria (epsilon-Nash equilibria) in normal form games, where the number of players is a small constant. We consider the approach of looking for solutions with constant support size. It is known from recent work that in the 2-player case, a 1/2-Nash equilibrium can be easily found, but in general one cannot achieve a smaller value of epsilon than 1/2. In this paper we extend those results to the k-player case, and find that epsilon = 1-1/k is feasible, but cannot be improved upon. We show how stronger results for the 2-player case may be used in order to slightly improve upon the epsilon = 1-1/k obtained in the k-player case.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.