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arxiv: 1406.5153 · v1 · pith:QSLUACL5new · submitted 2014-06-19 · 💻 cs.GT

Optimizing the Social Cost of Congestion Games by Imposing Variable Delays

classification 💻 cs.GT
keywords costsocialcongestiondelaysgamesmechanismadditionalarbitrarily
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We describe a new coordination mechanism for non-atomic congestion games that leads to a (selfish) social cost which is arbitrarily close to the non-selfish optimal. This mechanism does not incur any additional extra cost, like tolls, which are usually differentiated from the social cost as expressed in terms of delays only.

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