Finding Planted Cycles in a Random Graph
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In this paper, we study the problem of finding a collection of planted cycles in an \ER random graph $G \sim \mathcal{G}(n, \lambda/n)$, in analogy to the famous Planted Clique Problem. When the cycles are planted on a uniformly random subset of $\delta n$ vertices, we show that almost-exact recovery (that is, recovering all but a vanishing fraction of planted-cycle edges as $n \to \infty$) is information-theoretically possible if $\lambda < \frac{1}{(\sqrt{2 \delta} + \sqrt{1-\delta})^2}$ and impossible if $\lambda > \frac{1}{(\sqrt{2 \delta} + \sqrt{1-\delta})^2}$. Moreover, despite the worst-case computational hardness of finding long cycles, we design a polynomial-time algorithm that attains almost exact recovery when $\lambda < \frac{1}{(\sqrt{2 \delta} + \sqrt{1-\delta})^2}$. This stands in stark contrast to the Planted Clique Problem, where a significant computational-statistical gap is widely conjectured.
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