Crowd-anticrowd theory of the Minority Game
classification
❄️ cond-mat
nlin.AO
keywords
gameminorityquantitativeadaptiveagent-basedagentsanti-correlatedanticrowds
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The Minority Game is a simple yet highly non-trivial agent-based model for a complex adaptive system. Despite its importance, a quantitative explanation of the game's fluctuations which applies over the entire parameter range of interest has so far been lacking. We provide such a quantitative description based on the interplay between crowds of like-minded agents and their anti-correlated partners (anticrowds).
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