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GuessWhat?! Visual object discovery through multi-modal dialogue

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arxiv 1611.08481 v2 pith:P3RQMHVE submitted 2016-11-23 cs.AI cs.CV

classification cs.AIcs.CV
keywords gamedatasetdialogueguesswhatimageintroduceobjecttasks
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We introduce GuessWhat?!, a two-player guessing game as a testbed for research on the interplay of computer vision and dialogue systems. The goal of the game is to locate an unknown object in a rich image scene by asking a sequence of questions. Higher-level image understanding, like spatial reasoning and language grounding, is required to solve the proposed task. Our key contribution is the collection of a large-scale dataset consisting of 150K human-played games with a total of 800K visual question-answer pairs on 66K images. We explain our design decisions in collecting the dataset and introduce the oracle and questioner tasks that are associated with the two players of the game. We prototyped deep learning models to establish initial baselines of the introduced tasks.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. PointArena: Probing Multimodal Grounding Through Language-Guided Pointing

    cs.CV 2025-05 conditional novelty 6.0 of 10

    A three-stage benchmark consisting of 982 pointing tasks, a live pairwise arena with 4,500 votes, and a robot manipulation study shows that pointing-supervised open models such as Molmo-72B can match proprietary model...

  2. Building Task-Oriented Visual Dialog Systems Through Alternative Optimization Between Dialog Policy and Language Generation

    cs.CL 2019-09 conditional novelty 6.0 of 10

    An alternating RL/SL training scheme for GuessWhich, where the RL policy acts on image guesses rather than words, achieves higher guessing accuracy and lower perplexity than word-level RL baselines.

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