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Autonomous Quadrotor Landing using Deep Reinforcement Learning

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arxiv 1709.03339 v3 pith:URED732E submitted 2017-09-11 cs.AI cs.RO

classification cs.AIcs.RO
keywords deepmarkervehicleapproachdqnslandinglearningorder
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Landing an unmanned aerial vehicle (UAV) on a ground marker is an open problem despite the effort of the research community. Previous attempts mostly focused on the analysis of hand-crafted geometric features and the use of external sensors in order to allow the vehicle to approach the land-pad. In this article, we propose a method based on deep reinforcement learning that only requires low-resolution images taken from a down-looking camera in order to identify the position of the marker and land the UAV on it. The proposed approach is based on a hierarchy of Deep Q-Networks (DQNs) used as high-level control policy for the navigation toward the marker. We implemented different technical solutions, such as the combination of vanilla and double DQNs, and a partitioned buffer replay. Using domain randomization we trained the vehicle on uniform textures and we tested it on a large variety of simulated and real-world environments. The overall performance is comparable with a state-of-the-art algorithm and human pilots.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Quadrotor Morpho-Transition: Learning vs Model-Based Control Strategies

    cs.RO 2025-06 conditional novelty 6.0 of 10

    A reinforcement learning policy trained in a randomized simulator with motor dynamics and observation delays transfers to hardware and lands a morphing quadrotor through mid-air transformation, beating an MPC baseline...

  2. Reinforcement Learning-Based Monocular Vision Approach for Autonomous UAV Landing

    cs.RO 2025-05 reject novelty 4.0 of 10

    The paper proposes, but does not validate, a reinforcement learning based method for monocular UAV landing using a color-coded lenticular circle landmark.

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