Pith. sign in

REVIEW 1 cited by

Adaptive Mechanism Design: Learning to Promote Cooperation

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 1806.04067 v2 pith:LGHTSFPF submitted 2018-06-11 cs.GT cs.AI

classification cs.GTcs.AI
keywords learningcooperationagentsgamesadditionalagentartificialeven
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We consider the problem of how an external agent can promote cooperation between artificial learners by distributing additional rewards and punishments based on observing the learners' actions. We propose a rule for automatically learning how to create right incentives by considering the players' anticipated parameter updates. Using this learning rule leads to cooperation with high social welfare in matrix games in which the agents would otherwise learn to defect with high probability. We show that the resulting cooperative outcome is stable in certain games even if the planning agent is turned off after a given number of episodes, while other games require ongoing intervention to maintain mutual cooperation. However, even in the latter case, the amount of necessary additional incentives decreases over time.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Fair Contracts in Principal-Agent Games with Heterogeneous Types

    cs.GT 2025-06 conditional novelty 5.0 of 10

    In a two-agent coin game, a principal trained to minimize variance in wealth learns linear contracts that equalize wealth across heterogeneous agents without reducing total welfare.

Pith tools