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Executing Instructions in Situated Collaborative Interactions

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arxiv 1910.03655 v4 pith:XJVPYUIE submitted 2019-10-08 cs.CL cs.AIcs.LG

classification cs.CLcs.AIcs.LG
keywords systeminstructionsuserabilitiesadaptcollaborativeerrorsgoals
verification ladder T0 review T1 audit T2 compute T3 formal
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We study a collaborative scenario where a user not only instructs a system to complete tasks, but also acts alongside it. This allows the user to adapt to the system abilities by changing their language or deciding to simply accomplish some tasks themselves, and requires the system to effectively recover from errors as the user strategically assigns it new goals. We build a game environment to study this scenario, and learn to map user instructions to system actions. We introduce a learning approach focused on recovery from cascading errors between instructions, and modeling methods to explicitly reason about instructions with multiple goals. We evaluate with a new evaluation protocol using recorded interactions and online games with human users, and observe how users adapt to the system abilities.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MDC-R: The Minecraft Dialogue Corpus with Reference

    cs.CL 2025-06 conditional novelty 6.0 of 10

    MDC-R adds expert annotations of anaphoric and deictic reference, with block-level IDs and bounding boxes, to 101 Minecraft building dialogues, and shows that current referring-expression models struggle on this dynam...

  2. AmbiK: Dataset of Ambiguous Tasks in Kitchen Environment

    cs.LG 2025-06 conditional novelty 6.0 of 10

    AmbiK is a human-validated, text-only benchmark of 1000 ambiguous kitchen tasks paired with unambiguous counterparts, on which current ambiguity detection methods perform poorly.

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