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Reinforcement Learning with General Value Function Approximation: Provably Efficient Approach via Bounded Eluder Dimension
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abstract
Value function approximation has demonstrated phenomenal empirical success in reinforcement learning (RL). Nevertheless, despite a handful of recent progress on developing theory for RL with linear function approximation, the understanding of general function approximation schemes largely remains missing. In this paper, we establish a provably efficient RL algorithm with general value function approximation. We show that if the value functions admit an approximation with a function class $\mathcal{F}$, our algorithm achieves a regret bound of $\widetilde{O}(\mathrm{poly}(dH)\sqrt{T})$ where $d$ is a complexity measure of $\mathcal{F}$ that depends on the eluder dimension [Russo and Van Roy, 2013] and log-covering numbers, $H$ is the planning horizon, and $T$ is the number interactions with the environment. Our theory generalizes recent progress on RL with linear value function approximation and does not make explicit assumptions on the model of the environment. Moreover, our algorithm is model-free and provides a framework to justify the effectiveness of algorithms used in practice.
Forward citations
Cited by 2 Pith papers
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Online KL-Regularized Reinforcement Learning with Function Approximation under Misspecification
Optimistic regression algorithms with Gibbs updates achieve high-probability KL-regret that degrades gracefully under pointwise KL misspecification for bandits and stagewise KL Bellman misspecification for episodic RL.
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Constrained Online Decision-Making: A Unified Framework
A general framework and algorithm for constrained contextual online decision-making with regret bounds expressed in terms of a generalized eluder dimension and an offline density estimation oracle.
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