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Heterogeneous Multi-Agent Reinforcement Learning for Unknown Environment Mapping

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arxiv 2010.02663 v1 pith:RJKN7F42 submitted 2020-10-06 cs.MA cs.AI

classification cs.MAcs.AI
keywords heterogeneouslearningmulti-agentenvironmentunknownactor-criticagentagents
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Reinforcement learning in heterogeneous multi-agent scenarios is important for real-world applications but presents challenges beyond those seen in homogeneous settings and simple benchmarks. In this work, we present an actor-critic algorithm that allows a team of heterogeneous agents to learn decentralized control policies for covering an unknown environment. This task is of interest to national security and emergency response organizations that would like to enhance situational awareness in hazardous areas by deploying teams of unmanned aerial vehicles. To solve this multi-agent coverage path planning problem in unknown environments, we augment a multi-agent actor-critic architecture with a new state encoding structure and triplet learning loss to support heterogeneous agent learning. We developed a simulation environment that includes real-world environmental factors such as turbulence, delayed communication, and agent loss, to train teams of agents as well as probe their robustness and flexibility to such disturbances.

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  1. PILOC: A Pheromone Inverse Guidance Mechanism and Local-Communication Framework for Dynamic Target Search of Multi-Agent in Unknown Environments

    cs.RO 2025-07 conditional novelty 4.0 of 10

    A decentralized reinforcement-learning framework using virtual pheromone marks and local map sharing outperforms MARL baselines for finding dynamic targets in simulated unknown grid environments.

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