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Auxiliary Tasks and Exploration Enable ObjectNav

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arxiv 2104.04112 v2 pith:P3GQKSV5 submitted 2021-04-08 cs.CV cs.RO

classification cs.CVcs.RO
keywords objectnavagentsauxiliarytasksagentdynamicsenvironmentexploration
verification ladder T0 review T1 audit T2 compute T3 formal
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ObjectGoal Navigation (ObjectNav) is an embodied task wherein agents are to navigate to an object instance in an unseen environment. Prior works have shown that end-to-end ObjectNav agents that use vanilla visual and recurrent modules, e.g. a CNN+RNN, perform poorly due to overfitting and sample inefficiency. This has motivated current state-of-the-art methods to mix analytic and learned components and operate on explicit spatial maps of the environment. We instead re-enable a generic learned agent by adding auxiliary learning tasks and an exploration reward. Our agents achieve 24.5% success and 8.1% SPL, a 37% and 8% relative improvement over prior state-of-the-art, respectively, on the Habitat ObjectNav Challenge. From our analysis, we propose that agents will act to simplify their visual inputs so as to smooth their RNN dynamics, and that auxiliary tasks reduce overfitting by minimizing effective RNN dimensionality; i.e. a performant ObjectNav agent that must maintain coherent plans over long horizons does so by learning smooth, low-dimensional recurrent dynamics. Site: https://joel99.github.io/objectnav/

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. The One RING: a Robotic Indoor Navigation Generalist

    cs.RO 2024-12 conditional novelty 7.0 of 10

    A simulation-trained policy that randomizes robot body and camera configurations generalizes zero-shot to real robots it has never seen.

  2. Room-Mediated Co-occurrence for Zero-Shot Object-Centric Semantic Navigation via Frontier Scoring

    cs.RO 2026-07 conditional novelty 6.0 of 10

    An object-centric, training-free pipeline using CLIP-derived room-probability vectors to score frontiers improves zero-shot ObjectNav success by a relative 3% over an image-based baseline on HM3D.

  3. What Matters in RL-Based Methods for Object-Goal Navigation? An Empirical Study and A Unified Framework

    cs.RO 2025-10 conditional novelty 6.0 of 10

    In modular RL-based object-goal navigation, perception quality and test-time strategies dominate performance; policy architecture and observation-space choices contribute little under the tested settings.

  4. OpenIN: Open-Vocabulary Instance-Oriented Navigation in Dynamic Domestic Environments

    cs.RO 2025-01 conditional novelty 5.0 of 10

    OpenIN uses a dynamically updated scene graph of carried-by relationships, plus LLM and VLM guidance, to navigate to specific moved objects in homes, reporting higher success than two open-vocabulary baselines.

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