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Flat Latent Manifolds for Human-machine Co-creation of Music

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arxiv 2202.12243 v3 pith:4REWDSNY submitted 2022-02-23 cs.SD cs.LGeess.AS

classification cs.SDcs.LGeess.AS
keywords latentmusicspacemusicalmusicianchangesdrummerevidence
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The use of machine learning in artistic music generation leads to controversial discussions of the quality of art, for which objective quantification is nonsensical. We therefore consider a music-generating algorithm as a counterpart to a human musician, in a setting where reciprocal interplay is to lead to new experiences, both for the musician and the audience. To obtain this behaviour, we resort to the framework of recurrent Variational Auto-Encoders (VAE) and learn to generate music, seeded by a human musician. In the learned model, we generate novel musical sequences by interpolation in latent space. Standard VAEs however do not guarantee any form of smoothness in their latent representation. This translates into abrupt changes in the generated music sequences. To overcome these limitations, we regularise the decoder and endow the latent space with a flat Riemannian manifold, i.e., a manifold that is isometric to the Euclidean space. As a result, linearly interpolating in the latent space yields realistic and smooth musical changes that fit the type of machine--musician interactions we aim for. We provide empirical evidence for our method via a set of experiments on music datasets and we deploy our model for an interactive jam session with a professional drummer. The live performance provides qualitative evidence that the latent representation can be intuitively interpreted and exploited by the drummer to drive the interplay. Beyond the musical application, our approach showcases an instance of human-centred design of machine-learning models, driven by interpretability and the interaction with the end user.

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Cited by 1 Pith paper

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  1. Two Sonification Methods for the MindCube

    cs.HC 2025-06 conditional novelty 4.0 of 10

    The MindCube, a handheld fidget cube, is turned into a musical interface through a generative-AI mapping that conditions music loudness on sensor activity, and a direct VCV Rack synthesizer mapping.

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