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Preference Transformer: Modeling Human Preferences using Transformers for RL
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Preference-based reinforcement learning (RL) provides a framework to train agents using human preferences between two behaviors. However, preference-based RL has been challenging to scale since it requires a large amount of human feedback to learn a reward function aligned with human intent. In this paper, we present Preference Transformer, a neural architecture that models human preferences using transformers. Unlike prior approaches assuming human judgment is based on the Markovian rewards which contribute to the decision equally, we introduce a new preference model based on the weighted sum of non-Markovian rewards. We then design the proposed preference model using a transformer architecture that stacks causal and bidirectional self-attention layers. We demonstrate that Preference Transformer can solve a variety of control tasks using real human preferences, while prior approaches fail to work. We also show that Preference Transformer can induce a well-specified reward and attend to critical events in the trajectory by automatically capturing the temporal dependencies in human decision-making. Code is available on the project website: https://sites.google.com/view/preference-transformer.
Forward citations
Cited by 4 Pith papers
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Similarity as Reward Alignment: Robust and Versatile Preference-based Reinforcement Learning
SARA extracts rewards from cosine similarity to a contrastively learned latent of preferred trajectories and outperforms or matches baselines under label noise in continuous control benchmarks.
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SimulPL: Aligning Human Preferences in Simultaneous Machine Translation
SimulPL adds latency-aware preference optimization to simultaneous machine translation and reports better human-aligned quality at low latency on three language pairs.
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LEMUR: Learning to Align with Multi-Objective Reinforcement Learning from Preference Feedback
LEMUR jointly learns a separate reward model for each teacher's preferences and uses them to train a population of multi-objective policies, beating baselines that merge feedback into one reward.
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Sigmoid Self-Attention has Lower Sample Complexity than Softmax Self-Attention: A Mixture-of-Experts Perspective
The paper derives convergence rates for sigmoid gating mixture-of-experts with quadratic scores and uses them to argue sigmoid self-attention is more sample-efficient than softmax, but the link to attention is an unpr...
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