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GameFormer: Game-theoretic Modeling and Learning of Transformer-based Interactive Prediction and Planning for Autonomous Driving

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arxiv 2303.05760 v2 pith:36RNLRBF submitted 2023-03-10 cs.RO

classification cs.RO
keywords modellevelpredictionbehaviorsinteractionplanningagentagents
verification ladder T0 review T1 audit T2 compute T3 formal
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Autonomous vehicles operating in complex real-world environments require accurate predictions of interactive behaviors between traffic participants. This paper tackles the interaction prediction problem by formulating it with hierarchical game theory and proposing the GameFormer model for its implementation. The model incorporates a Transformer encoder, which effectively models the relationships between scene elements, alongside a novel hierarchical Transformer decoder structure. At each decoding level, the decoder utilizes the prediction outcomes from the previous level, in addition to the shared environmental context, to iteratively refine the interaction process. Moreover, we propose a learning process that regulates an agent's behavior at the current level to respond to other agents' behaviors from the preceding level. Through comprehensive experiments on large-scale real-world driving datasets, we demonstrate the state-of-the-art accuracy of our model on the Waymo interaction prediction task. Additionally, we validate the model's capacity to jointly reason about the motion plan of the ego agent and the behaviors of multiple agents in both open-loop and closed-loop planning tests, outperforming various baseline methods. Furthermore, we evaluate the efficacy of our model on the nuPlan planning benchmark, where it achieves leading performance.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. DeepUrban: Interaction-Aware Trajectory Prediction and Planning for Automated Driving by Aerial Imagery

    cs.CV 2026-01 conditional novelty 6.0 of 10

    Adding the new DeepUrban drone dataset to nuScenes training reduces vehicle ADE/FDE on nuScenes validation by up to 44.1%/44.3%.

  2. Reinforced Refinement with Self-Aware Expansion for End-to-End Autonomous Driving

    cs.RO 2025-06 reject novelty 6.0 of 10

    R2SE refines pretrained end-to-end driving policies on hard cases via residual LoRA reinforcement learning and switches between specialist and generalist policies using GPD-based uncertainty.

  3. Beyond Simulation: Benchmarking World Models for Planning and Causality in Autonomous Driving

    cs.RO 2025-08 conditional novelty 5.0 of 10

    Autoregressive traffic world models are overly sensitive to uncontrollable objects, and new delta metrics plus control dropout expose and reduce that sensitivity.

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