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3D Density-Gradient based Edge Detection on Neural Radiance Fields (NeRFs) for Geometric Reconstruction

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arxiv 2309.14800 v1 pith:YUCCDXU3 submitted 2023-09-26 cs.CV

classification cs.CV
keywords densitygeometricgradientsreconstructionsvaluesobjectcannycompleteness
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Generating geometric 3D reconstructions from Neural Radiance Fields (NeRFs) is of great interest. However, accurate and complete reconstructions based on the density values are challenging. The network output depends on input data, NeRF network configuration and hyperparameter. As a result, the direct usage of density values, e.g. via filtering with global density thresholds, usually requires empirical investigations. Under the assumption that the density increases from non-object to object area, the utilization of density gradients from relative values is evident. As the density represents a position-dependent parameter it can be handled anisotropically, therefore processing of the voxelized 3D density field is justified. In this regard, we address geometric 3D reconstructions based on density gradients, whereas the gradients result from 3D edge detection filters of the first and second derivatives, namely Sobel, Canny and Laplacian of Gaussian. The gradients rely on relative neighboring density values in all directions, thus are independent from absolute magnitudes. Consequently, gradient filters are able to extract edges along a wide density range, almost independent from assumptions and empirical investigations. Our approach demonstrates the capability to achieve geometric 3D reconstructions with high geometric accuracy on object surfaces and remarkable object completeness. Notably, Canny filter effectively eliminates gaps, delivers a uniform point density, and strikes a favorable balance between correctness and completeness across the scenes.

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  1. GS4Buildings: Prior-Guided Gaussian Splatting for 3D Building Reconstruction

    cs.CV 2025-08 conditional novelty 4.0 of 10

    GS4Buildings uses LoD2 building models to initialize and supervise 2D Gaussian Splatting, reporting better urban reconstruction metrics, though completeness evaluation against LoD3-derived references is partially confounded.

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