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Learning to Design and Use Tools for Robotic Manipulation
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When limited by their own morphologies, humans and some species of animals have the remarkable ability to use objects from the environment toward accomplishing otherwise impossible tasks. Robots might similarly unlock a range of additional capabilities through tool use. Recent techniques for jointly optimizing morphology and control via deep learning are effective at designing locomotion agents. But while outputting a single morphology makes sense for locomotion, manipulation involves a variety of strategies depending on the task goals at hand. A manipulation agent must be capable of rapidly prototyping specialized tools for different goals. Therefore, we propose learning a designer policy, rather than a single design. A designer policy is conditioned on task information and outputs a tool design that helps solve the task. A design-conditioned controller policy can then perform manipulation using these tools. In this work, we take a step towards this goal by introducing a reinforcement learning framework for jointly learning these policies. Through simulated manipulation tasks, we show that this framework is more sample efficient than prior methods in multi-goal or multi-variant settings, can perform zero-shot interpolation or fine-tuning to tackle previously unseen goals, and allows tradeoffs between the complexity of design and control policies under practical constraints. Finally, we deploy our learned policies onto a real robot. Please see our supplementary video and website at https://robotic-tool-design.github.io/ for visualizations.
Forward citations
Cited by 3 Pith papers
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House of Dextra: Cross-embodied Co-design for Dexterous Hands
A cross-embodied co-design framework learns task-specific hand morphologies and control policies, achieving sim-to-real rotation up to 3.3 rad/s and full fabrication in under 24 hours.
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VLMgineer: Vision Language Models as Robotic Toolsmiths
VLMgineer combines VLM-generated URDF tool designs with evolutionary search to co-design tools and action plans, outperforming human-specified and existing tools on a new simulated manipulation benchmark.
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RobotSmith: Generative Robotic Tool Design for Acquisition of Complex Manipulation Skills
RobotSmith autonomously designs, 3D-prints, and uses task-specific tools for robotic manipulation, raising task success from 2.8% (no tool) to 50% in simulation.
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