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GenH2R: Learning Generalizable Human-to-Robot Handover via Scalable Simulation, Demonstration, and Imitation

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arxiv 2401.00929 v2 pith:M5GAOBTS submitted 2024-01-01 cs.RO cs.CV

classification cs.ROcs.CV
keywords learninghandoverdemonstrationgenerationgenh2rimitationsimulationdemonstrations
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This paper presents GenH2R, a framework for learning generalizable vision-based human-to-robot (H2R) handover skills. The goal is to equip robots with the ability to reliably receive objects with unseen geometry handed over by humans in various complex trajectories. We acquire such generalizability by learning H2R handover at scale with a comprehensive solution including procedural simulation assets creation, automated demonstration generation, and effective imitation learning. We leverage large-scale 3D model repositories, dexterous grasp generation methods, and curve-based 3D animation to create an H2R handover simulation environment named \simabbns, surpassing the number of scenes in existing simulators by three orders of magnitude. We further introduce a distillation-friendly demonstration generation method that automatically generates a million high-quality demonstrations suitable for learning. Finally, we present a 4D imitation learning method augmented by a future forecasting objective to distill demonstrations into a visuo-motor handover policy. Experimental evaluations in both simulators and the real world demonstrate significant improvements (at least +10\% success rate) over baselines in all cases. The project page is https://GenH2R.github.io/.

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  1. AdaDexGrasp: Adaptive Dexterous Grasping via 3D Visuo-Tactile Representation Fusion

    cs.RO 2026-08 conditional novelty 5.0 of 10

    AdaDexGrasp learns to fuse point clouds with finger-level tactile labels to generate, judge, and correct dexterous grasps, reporting 91%/82%/83% success on seen, unseen-object, and unseen-category sets in simulation.

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