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Amortized Planning with Large-Scale Transformers: A Case Study on Chess

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arxiv 2402.04494 v2 pith:RU4SZ66P submitted 2024-02-07 cs.LG cs.AIstat.ML

classification cs.LGcs.AIstat.ML
keywords chesstransformerschessbenchlarge-scaleplanningaction-valuesassessdataset
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

This paper uses chess, a landmark planning problem in AI, to assess transformers' performance on a planning task where memorization is futile $\unicode{x2013}$ even at a large scale. To this end, we release ChessBench, a large-scale benchmark dataset of 10 million chess games with legal move and value annotations (15 billion data points) provided by Stockfish 16, the state-of-the-art chess engine. We train transformers with up to 270 million parameters on ChessBench via supervised learning and perform extensive ablations to assess the impact of dataset size, model size, architecture type, and different prediction targets (state-values, action-values, and behavioral cloning). Our largest models learn to predict action-values for novel boards quite accurately, implying highly non-trivial generalization. Despite performing no explicit search, our resulting chess policy solves challenging chess puzzles and achieves a surprisingly strong Lichess blitz Elo of 2895 against humans (grandmaster level). We also compare to Leela Chess Zero and AlphaZero (trained without supervision via self-play) with and without search. We show that, although a remarkably good approximation of Stockfish's search-based algorithm can be distilled into large-scale transformers via supervised learning, perfect distillation is still beyond reach, thus making ChessBench well-suited for future research.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. OpenAlex reports about 8 citations worldwide. Full citation record

  1. Learning to Plan via Supervised Contrastive Learning and Strategic Interpolation: A Chess Case Study

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A transformer encoder trained with supervised contrastive learning on Stockfish win probabilities, combined with an advantage-axis cosine score and 6-ply beam search, reaches an estimated Elo of 2593.

  2. The Algorithm Is Not the Behavior: Learned Priors Override Look-Ahead in a Chess-Playing Neural Network

    cs.LG 2025-08 reject novelty 5.0 of 10

    The paper demonstrates non-monotonic move-policy dynamics in a chess transformer, but its abstract claims a causal safety-prior override result that never appears in the body.

  3. Biological Processing Units: Leveraging an Insect Connectome to Pioneer Biofidelic Neural Architectures

    cs.NE 2025-07 reject novelty 5.0 of 10

    A fixed recurrent network built from the full Drosophila larva connectome matches or beats reference baselines on MNIST, CIFAR-10, and chess, though some comparisons are not fair.

  4. Understanding the learned look-ahead behavior of chess neural networks

    cs.AI 2025-05 conditional novelty 5.0 of 10

    The Leela Chess Zero policy network encodes information about destination squares of moves up to seven plies ahead, with attention heads that copy future-square information backward in time in a pattern-dependent way.

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