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IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation
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Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to fine-tune the 2D generator to be multi-view aware, which can help distillation or can be combined with reconstruction networks to output 3D objects directly. In this paper, we further explore the design space of text-to-3D models. We significantly improve multi-view generation by considering video instead of image generators. Combined with a 3D reconstruction algorithm which, by using Gaussian splatting, can optimize a robust image-based loss, we directly produce high-quality 3D outputs from the generated views. Our new method, IM-3D, reduces the number of evaluations of the 2D generator network 10-100x, resulting in a much more efficient pipeline, better quality, fewer geometric inconsistencies, and higher yield of usable 3D assets.
Forward citations
Cited by 6 Pith papers
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Look Beyond: Two-Stage Scene View Generation via Panorama and Video Diffusion
Single-image novel view synthesis is decomposed into panorama outpainting plus keyframe-conditioned video diffusion, producing loop-consistent scene tours.
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Droplet3D: Commonsense Priors from Videos Facilitate 3D Generation
A video diffusion backbone fine-tuned on 4M densely captioned 360-degree renderings generates spatially consistent multi-view images for 3D assets from image plus detailed text input.
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Efficient multi-view training for 3D Gaussian Splatting
Training 3D Gaussian Splatting with multiple images per iteration, using partial rendering and a 3D-aware SSIM loss, improves novel-view synthesis quality over single-view training.
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FlexPainter: Flexible and Multi-View Consistent Texture Generation
FlexPainter combines multi-view grid generation, UV-space view synchronization with a learned weighting network, and multi-modal embedding control to generate consistent, high-resolution textures from text and image prompts.
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S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Image
A three-stage pipeline generates animatable 3D Gaussian head avatars from one image by diffusion-based splat synthesis, FLAME fitting, and inverse-distance binding with scale adaptation.
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DreamComposer++: Empowering Diffusion Models with Multi-View Conditions for 3D Content Generation
A multi-view conditioning framework that improves controllable novel view synthesis and 3D reconstruction by injecting fused 3D latents into frozen image and video diffusion models.
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