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Video as the New Language for Real-World Decision Making

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arxiv 2402.17139 v1 pith:2G6OBEHE submitted 2024-02-27 cs.CV cs.AI

classification cs.CVcs.AI
keywords videogenerationlanguagemodelslearningchallengesdatademonstrate
verification ladder T0 review T1 audit T2 compute T3 formal
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Both text and video data are abundant on the internet and support large-scale self-supervised learning through next token or frame prediction. However, they have not been equally leveraged: language models have had significant real-world impact, whereas video generation has remained largely limited to media entertainment. Yet video data captures important information about the physical world that is difficult to express in language. To address this gap, we discuss an under-appreciated opportunity to extend video generation to solve tasks in the real world. We observe how, akin to language, video can serve as a unified interface that can absorb internet knowledge and represent diverse tasks. Moreover, we demonstrate how, like language models, video generation can serve as planners, agents, compute engines, and environment simulators through techniques such as in-context learning, planning and reinforcement learning. We identify major impact opportunities in domains such as robotics, self-driving, and science, supported by recent work that demonstrates how such advanced capabilities in video generation are plausibly within reach. Lastly, we identify key challenges in video generation that mitigate progress. Addressing these challenges will enable video generation models to demonstrate unique value alongside language models in a wider array of AI applications.

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Forward citations

Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Visual prompt engineering for video models

    cs.CV 2026-07 conditional novelty 6.0 of 10

    Automatically converting task images to photorealistic variants (visual prompt engineering) improves video-model reasoning performance, often beating text prompt engineering and test-time scaling.

  2. MentisOculi: Revealing the Limits of Reasoning with Mental Imagery

    cs.AI 2026-02 conditional novelty 6.0 of 10

    Visual thoughts — latent tokens, interleaved images, or video rollouts — do not currently improve multi-step reasoning over text-only baselines in frontier models.

  3. From Generation to Generalization: Emergent Few-Shot Learning in Video Diffusion Models

    cs.CV 2025-06 conditional novelty 6.0 of 10

    Frozen CogVideoX1.5, adapted with LoRA on 3 to 30 input-output videos, performs segmentation, pose estimation, and abstract reasoning (ARC-AGI 16.75%) with modest but real generalization.

  4. Can VLMs Predict Future States? Bootstrapping World Models from Inverse Dynamics

    cs.CV 2025-06 conditional novelty 6.0 of 10

    Using an inverse dynamics model to label and verify frame transitions lets vision-language models learn forward dynamics and outperform specialized image editors on Aurora-Bench.

  5. Humanoid World Models: Open World Foundation Models for Humanoid Robotics

    cs.RO 2025-06 conditional novelty 6.0 of 10

    Masked-transformers trained on humanoid video forecast future frames with better FID than flow-matching models, and parameter sharing cut model size 33-53% with minimal quality loss.

  6. Whole-Body Conditioned Egocentric Video Prediction

    cs.CV 2025-06 conditional novelty 5.0 of 10

    An autoregressive conditional diffusion transformer predicts future egocentric video from whole-body 3D pose sequences, trained on Nymeria, with atomic action and long-horizon evaluations.

  7. TextAtari: 100K Frames Game Playing with Language Agents

    cs.CL 2025-06 conditional novelty 5.0 of 10

    TextAtari is a text-based Atari benchmark for language agents; 7-8B LLMs stay below 10% of human scores in over 90% of tested conditions, and knowledge injection helps more than chain-of-thought.

  8. T2VWorldBench: A Benchmark for Evaluating World Knowledge in Text-to-Video Generation

    cs.CV 2025-07 reject novelty 4.0 of 10

    A 1,200-prompt benchmark across six world-knowledge domains reports that ten state-of-the-art text-to-video models average below 0.70 on a 0 to 1 scale for producing videos consistent with real-world knowledge.

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