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Feel-Good Thompson Sampling for Contextual Dueling Bandits

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arxiv 2404.06013 v1 pith:PTWHMVSE submitted 2024-04-09 cs.LG math.OCstat.ML

classification cs.LGmath.OCstat.ML
keywords banditscontextualduelingalgorithmsamplingtermalgorithmsbeen
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

Contextual dueling bandits, where a learner compares two options based on context and receives feedback indicating which was preferred, extends classic dueling bandits by incorporating contextual information for decision-making and preference learning. Several algorithms based on the upper confidence bound (UCB) have been proposed for linear contextual dueling bandits. However, no algorithm based on posterior sampling has been developed in this setting, despite the empirical success observed in traditional contextual bandits. In this paper, we propose a Thompson sampling algorithm, named FGTS.CDB, for linear contextual dueling bandits. At the core of our algorithm is a new Feel-Good exploration term specifically tailored for dueling bandits. This term leverages the independence of the two selected arms, thereby avoiding a cross term in the analysis. We show that our algorithm achieves nearly minimax-optimal regret, i.e., $\tilde{\mathcal{O}}(d\sqrt T)$, where $d$ is the model dimension and $T$ is the time horizon. Finally, we evaluate our algorithm on synthetic data and observe that FGTS.CDB outperforms existing algorithms by a large margin.

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Forward citations

Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Neural Variance-aware Dueling Bandits with Deep Representation and Shallow Exploration

    cs.LG 2025-06 unverdicted novelty 6.0 of 10

    Variance-aware neural dueling bandit algorithms achieve sublinear regret of order O(d sqrt(sum sigma_t^2) + sqrt(d T)) for wide networks on nonlinear utilities.

  2. Online Clustering of Dueling Bandits

    cs.LG 2025-02 conditional novelty 6.0 of 10

    COLDB and CONDB are the first algorithms to combine online user clustering with dueling (preference) bandits, with regret bounds that improve as users are grouped into fewer clusters.

  3. Federated Linear Dueling Bandits

    cs.LG 2025-02 reject novelty 6.0 of 10

    A new federated linear dueling bandit algorithm with claimed sublinear regret, but the key proof step is invalid.

  4. Large Language Model-Enhanced Multi-Armed Bandits

    cs.LG 2025-02 conditional novelty 5.0 of 10

    Using an LLM as a reward predictor inside Thompson sampling and regression-oracle bandits outperforms LLM direct arm selection in the tested tasks.

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