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Exploring Text-to-Motion Generation with Human Preference

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arxiv 2404.09445 v1 pith:FWUCVKNC submitted 2024-04-15 cs.LG cs.AIcs.CV

classification cs.LGcs.AIcs.CV
keywords preferencelearningtext-to-motiondataexplorationgenerationmotioncapture
verification ladder T0 review T1 audit T2 compute T3 formal
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This paper presents an exploration of preference learning in text-to-motion generation. We find that current improvements in text-to-motion generation still rely on datasets requiring expert labelers with motion capture systems. Instead, learning from human preference data does not require motion capture systems; a labeler with no expertise simply compares two generated motions. This is particularly efficient because evaluating the model's output is easier than gathering the motion that performs a desired task (e.g. backflip). To pioneer the exploration of this paradigm, we annotate 3,528 preference pairs generated by MotionGPT, marking the first effort to investigate various algorithms for learning from preference data. In particular, our exploration highlights important design choices when using preference data. Additionally, our experimental results show that preference learning has the potential to greatly improve current text-to-motion generative models. Our code and dataset are publicly available at https://github.com/THU-LYJ-Lab/InstructMotion}{https://github.com/THU-LYJ-Lab/InstructMotion to further facilitate research in this area.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GenTrack: Physical Alignment for Robot-Native Motion Generation and Zero-Shot Humanoid Tracking

    cs.RO 2026-08 conditional novelty 6.0 of 10

    Online co-training of a text-to-motion generator and a humanoid tracker on simulated G1 improves generator executability and zero-shot tracker coverage beyond static replay or one-way filtering.

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