REVIEW 3 cited by
An Economic Solution to Copyright Challenges of Generative AI
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
Generative artificial intelligence (AI) systems are trained on large data corpora to generate new pieces of text, images, videos, and other media. There is growing concern that such systems may infringe on the copyright interests of training data contributors. To address the copyright challenges of generative AI, we propose a framework that compensates copyright owners proportionally to their contributions to the creation of AI-generated content. The metric for contributions is quantitatively determined by leveraging the probabilistic nature of modern generative AI models and using techniques from cooperative game theory in economics. This framework enables a platform where AI developers benefit from access to high-quality training data, thus improving model performance. Meanwhile, copyright owners receive fair compensation, driving the continued provision of relevant data for generative model training. Experiments demonstrate that our framework successfully identifies the most relevant data sources used in artwork generation, ensuring a fair and interpretable distribution of revenues among copyright owners.
Forward citations
Cited by 3 Pith papers
-
Compensation Design
Under monotone submodular platform value and private agent costs, the marginal-contribution payment rule admits pure Nash equilibria and a tight price of anarchy of 2+o(1), while Shapley-value payments can have no pur...
-
Fair Document Valuation in LLM Summaries via Shapley Values
Cluster Shapley groups semantically similar documents via embeddings and computes cluster-level Shapley values, claiming better efficiency-accuracy trade-offs than Monte Carlo and Kernel SHAP on Amazon review summarization.
-
Semivalue-based data valuation is arbitrary and gameable
Semivalue-based data valuations are shown to be highly sensitive to plausible utility-function choices and are gameable under the paper's weak definition of gameability.
Discussion (0). Sign in to comment.