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Re-Thinking Inverse Graphics With Large Language Models

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arxiv 2404.15228 v2 pith:CAQTSPPX submitted 2024-04-23 cs.CV cs.CL

classification cs.CVcs.CL
keywords graphicsinverseinverse-graphicslanguagelargellmsmodelsvisual
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Inverse graphics -- the task of inverting an image into physical variables that, when rendered, enable reproduction of the observed scene -- is a fundamental challenge in computer vision and graphics. Successfully disentangling an image into its constituent elements, such as the shape, color, and material properties of the objects of the 3D scene that produced it, requires a comprehensive understanding of the environment. This complexity limits the ability of existing carefully engineered approaches to generalize across domains. Inspired by the zero-shot ability of large language models (LLMs) to generalize to novel contexts, we investigate the possibility of leveraging the broad world knowledge encoded in such models to solve inverse-graphics problems. To this end, we propose the Inverse-Graphics Large Language Model (IG-LLM), an inverse-graphics framework centered around an LLM, that autoregressively decodes a visual embedding into a structured, compositional 3D-scene representation. We incorporate a frozen pre-trained visual encoder and a continuous numeric head to enable end-to-end training. Through our investigation, we demonstrate the potential of LLMs to facilitate inverse graphics through next-token prediction, without the application of image-space supervision. Our analysis enables new possibilities for precise spatial reasoning about images that exploit the visual knowledge of LLMs. We release our code and data at https://ig-llm.is.tue.mpg.de/ to ensure the reproducibility of our investigation and to facilitate future research.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. DI-PCG: Diffusion-based Efficient Inverse Procedural Content Generation for High-quality 3D Asset Creation

    cs.CV 2024-12 conditional novelty 7.0 of 10

    DI-PCG learns to invert procedural 3D generators by diffusing over their parameters, conditioned on DINOv2 image features, producing editable assets in seconds from a photo.

  2. RLS3: RL-Based Synthetic Sample Selection to Enhance Spatial Reasoning in Vision-Language Models for Indoor Autonomous Perception

    cs.CV 2025-01 conditional novelty 6.0 of 10

    An RL agent generates hard synthetic spatial-reasoning examples to fine-tune VLMs, improving performance on simulated test scenes.

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